Posts Tagged ‘iphone’

Updated On Appstores.info: Apple App Store for iPad and iPhone

Wednesday, July 21st, 2010

Apple announced new figures for its third quarter, and we have updated appstores.info accordingly:

  • Apple began selling iPads during the quarter, with total sales of 3.27 million
  • There are 100 million iOS devices out there now

Additionally, 1.7 million iPhone 4s were sold in the five initial countries. Apple also told 5 billion applications have been downloaded so far with a total revenue share for developers of 1 billion USD. Please note however that these figures haven’t been updated since Apple announced the iPhone 4.

Tim Cook, Apple’s COO, was particularly positive about iPad’s sales:

It took 20+ months to sell the first million iPods. It’s one month for iPad. It’s not taking a typical early-adopter curve. Our guts tell us that this market is very big. And the iPad is defining the market.

via: TechCrunch

Distimo Publishes Latest Report: May 2010

Tuesday, June 1st, 2010

Distimo Report LogoIt is our pleasure to release our latest Distimo Report.

This report covers the Apple App Store, BlackBerry App World, Google Android Market, Nokia Ovi Store, Palm App Catalog and Windows Marketplace for Mobile for April 2010, with additional focus on iPhone applications in the Apple App Store during the period November 2009 – April 2010. The major findings are:

  • In the Apple App Store, paid applications in the Top Overall, Games, Business and Entertainment categories stay in these categories for 27, 39, 59 and 38 days on average, respectively. Free applications stay in the Top 100 for a significantly shorter time in the Top Overall, Games and Business categories, with 19, 21 and 39 days on average, respectively. In contrast to these categories, free applications in the Entertainment category stay in the Top 100 for a slightly longer period of time than paid applications; 43 days compared to 38 days.
  • In the Apple App Store, the majority of paid applications that have been in the Top 100 Overall during the entire period of November 2009 – April 2010 fall into the Games and Entertainment categories. The paid applications that have been in the Top 5 for the longest period of time are Doodle Jump (140 days), RedLaser (73 days) and Skee-Ball (68 days). The paid application that has been number one for the longest period of time is Skee-Ball (24 days). The free applications that have been in the Top 5 for the longest period of time are Facebook (12 days) and Paper Toss (7 days).
  • The majority of the 10 highest ranked paid applications were published in the following categories in April 2010: Productivity (Apple App Store for iPad), Games (Apple App Store for iPhone), Themes (BlackBerry App World), News & Weather (Google Android Market), Games (Nokia Ovi Store), Productivity & Utilities (Palm App Catalog) and in Games (Windows Marketplace for Mobile).
  • The majority of the 10 highest ranked free applications were published in the following categories in April 2010: Games and Entertainment (Apple App Store for iPad), Games (Apple App Store for iPhone), Music & Audio/IM & Social Networking/Themes (BlackBerry App World), Tools and Social (Google Android Market), Games and Entertainment (Nokia Ovi Store), Games (Palm App Catalog) and Social Networks/News & Weather (Windows Marketplace for Mobile).
  • In April 2010, the highest ranked paid iPad application in the Apple App Store was Pages, followed by GoodReader for iPad, and Pinball HD. The highest ranked free iPad application in the Apple App Store was iBooks, followed by The Solitaire and Break HD Free.

You can download the report for free here.

The Apple App Store hits China

Friday, October 30th, 2009

Mashable reports that the Unicom starts selling the iPhone today in China. As expected, it lacks WiFi. However, Unicom says (Yi Difei, Unicom spokesman) that they are talking with Apple about including WiFi in the next iPhone release:

We are talking with Apple and expect the problem to be solved by the end of this year

The major problem for Unicom right now is that the iPhone is available on the black market.

In August, we reported on the Games category being not available on the Chinese App Store. On October 23 however, the Games category became available, providing game developers access to the large Chinese market.

TomTom’s Revenue From The Apple App Store: $4.8M (Q3 2009)

Wednesday, October 28th, 2009

TomTom just announced their financial results for the third quarter of 2009. Overall, TomTom’s profit decreased significantly from €58M in Q3 2008 to €28M in Q3 2009. They sold almost 2.6M ‘Personal Navigation Devices’ (PND), and they registered close to 80.000 downloads of their iPhone applications. Revenue resulting from all PND’s was €255M.

We are interested in seeing how much revenue their iPhone applications accounts for. In order to determine this, we need to take into account the prices of their applications:

TomTom Application Pricing

TomTom Application Pricing

When we multiply the average price for a TomTom iPhone app ($86, assuming US pricing) with the amount of apps sold in the third quarter, this results in $6.9M total revenue. Taking into account Apple’s 30% revenue share, we can conclude that TomTom made about $4.8M revenue from the Apple App Store. This is just a fraction of TomTom’s total revenue from PND’s in the third quarter  (€255M), however, profit per application sold will be much higher than for the physical devices they sell. Additionally, we need to take into account that the TomTom app was released halfway through the quarter.

It will be interesting to see how TomTom’s revenue will develop on the short term, especially since Google is rumoured to be developing a free turn by turn navigation app.

UPDATE: Google just announced Google Maps Navigation; new post coming up.


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