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<channel>
	<title>Distimo Blog</title>
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	<link>http://blog.distimo.com</link>
	<description>App store analytics</description>
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		<title>Distimo Releases August Report</title>
		<link>http://blog.distimo.com/2010_09_distimo-releases-august-report/</link>
		<comments>http://blog.distimo.com/2010_09_distimo-releases-august-report/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 07:50:20 +0000</pubDate>
		<dc:creator>Remco van den Elzen</dc:creator>
				<category><![CDATA[Android Market]]></category>
		<category><![CDATA[Apple App Store for iPad]]></category>
		<category><![CDATA[Apple App Store for iPhone]]></category>
		<category><![CDATA[BlackBerry App World]]></category>
		<category><![CDATA[Distimo Report]]></category>
		<category><![CDATA[Nokia Ovi Store]]></category>
		<category><![CDATA[Palm App Catalog]]></category>
		<category><![CDATA[Windows Marketplace]]></category>
		<category><![CDATA[app stores]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[distimo]]></category>
		<category><![CDATA[google android market]]></category>
		<category><![CDATA[windows marketplace for mobile]]></category>

		<guid isPermaLink="false">http://blog.distimo.com/?p=6716</guid>
		<description><![CDATA[
It is our pleasure to release our latest Distimo Report.
This report covers the Apple App Store for iPad, the Apple App Store for iPhone, BlackBerry App World (worldwide), Google Android Market, Nokia Ovi Store, Palm App Catalog and Windows Marketplace for Mobile for July 2010 in the United States. The major findings are:

The average price [...]]]></description>
			<content:encoded><![CDATA[<p><img class=" alignright" title=" " src="http://www.distimo.com/images/mail/distimo_report_logo.gif" alt="Distimo Report Logo" width="120" height="71" align="right" /></p>
<p>It is our pleasure to release our latest <a href="http://distimo.com/report/download-latest" target="_blank">Distimo Report</a>.</p>
<p>This report covers the Apple App Store for iPad, the Apple App Store for iPhone, BlackBerry App World (worldwide), Google Android Market, Nokia Ovi Store, Palm App Catalog and Windows Marketplace for Mobile for July 2010 in the United States. The major findings are:</p>
<ul>
<li>The average price of the 100 most popular applications in Google Android Market and Palm App Catalog is higher than the average price of the entire catalogue of applications.</li>
<li>While the average price of all applications is only 16% higher in the Apple App Store for iPad than in the Apple App Store for iPhone, the average price of the 100 most popular applications is nearly three times as high in the Apple App Store for iPad.</li>
<li>More than 60% of applications are priced below or equal to $2.00 in the Apple App Store for iPhone, Google Android Market, Nokia Ovi Store and Palm App Catalog.The proportion of applications priced below or equal to $2.00 is much lower in the Apple App Store for iPad and Windows Marketplace for Mobile.</li>
<li>Paid applications are priced lowest in Google Android Market, Nokia Ovi Store and Palm App Catalog.</li>
<li>Google Android Market has the largest share of free applications available; 60%, representing an increase of 3% since May 2010 when it was 57%.The share of free applications is smallest on Windows Marketplace for Mobile (22%), followed by the Apple App Store for iPad (26%) and BlackBerry App World (26%).</li>
<li>The top three cross-store publishers that publish applications in multiple stores are Gameloft, Electronic Arts and Handmark, Inc.</li>
<li>In the Apple App Store for iPad, BlackBerry App World and Windows Marketplace for Mobile, the respective companies that run each application store, (Apple, Research In Motion and Microsoft) are the top publishers in their own store with only a limited number of applications. Clickgamer.com and Offscreen publish many popular games in the Apple App Store for iPhone and Nokia Ovi Store making them the top publishers in these stores.</li>
<li>The top grossing publisher in the Apple App Store for iPhone is Electronic Arts, which publishes free and paid applications as well as applications with in-app purchases.</li>
</ul>
<p>You can download the report for free <a href="http://distimo.com/report/download-latest" target="_blank">here</a>.</p>
<p><img class=" alignright" title=" " src="http://www.distimo.com/images/mail/gigaom_logo.png" alt="Distimo Report Logo" align="right" /><br />
<strong>GigaOM Developer Survey</strong><br />
GigaOM is conducting a developer survey, in partnership with Distimo. If you are interested to participate, please go the <a href="http://www.surveymonkey.com/s/mobileappdevelopersurvey">survey</a>.</p>
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		<title>Samsung Apps For TV&#8217;s Launched</title>
		<link>http://blog.distimo.com/2010_09_samsung-apps-for-tvs-launched/</link>
		<comments>http://blog.distimo.com/2010_09_samsung-apps-for-tvs-launched/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 15:08:19 +0000</pubDate>
		<dc:creator>Vincent Hoogsteder</dc:creator>
				<category><![CDATA[Samsung App Store]]></category>
		<category><![CDATA[samsung app store]]></category>
		<category><![CDATA[tv]]></category>

		<guid isPermaLink="false">http://blog.distimo.com/?p=6719</guid>
		<description><![CDATA[Last January, Samsung announced that it would bring support for Apps to their upcoming HD TV&#8217;s, with distribution through Samsung&#8217;s existing App Store.
Now Samsung opened up their Apps platform for TV&#8217;s, with the launch of an SDK and the first applications available to download on the new Samsung TV&#8217;s.
Together with this announcement, Samsung is opening [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_6722" class="wp-caption alignright" style="width: 196px"><img class="size-full wp-image-6722  " title="Screen shot 2010-09-01 at 4.40.19 PM" src="http://blog.distimo.com/wp-content/uploads/2010/09/Screen-shot-2010-09-01-at-4.40.19-PM.png" alt="Samsung App Store On TV" width="186" height="183" /><p class="wp-caption-text">Samsung App Store On TV</p></div>
<p>Last January, Samsung <a href="http://blog.distimo.com/2010_01_samsung-to-bring-its-app-store-to-hdtvs/" target="_blank">announced</a> that it would bring support for Apps to their upcoming HD TV&#8217;s, with distribution through Samsung&#8217;s existing App Store.</p>
<p>Now Samsung opened up their Apps platform for TV&#8217;s, with the <a href="http://www.freethetvchallenge.com/" target="_blank">launch</a> of an <a href="http://www.freethetvchallenge.com/resources" target="_blank">SDK</a> and the first applications available to download on the new Samsung TV&#8217;s.</p>
<p>Together with this announcement, Samsung is opening a competition for the best TV apps, offering $500,000 in cash and prizes for the individuals or teams that develop the best looking, most brilliantly conceived, and most functional apps. More info on how to enter this competition can be found <a href="http://www.freethetvchallenge.com/#how_to_enter" target="_blank">here</a>.</p>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 52px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">&#8220;To vitalize the Smart TV market, it is crucial to provide quality local content tailored to consumers of different countries,&#8221; says Boo-keun Yoon, president of Samsung&#8217;s Visual Display division.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 52px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">&#8220;We are expanding the Samsung Apps Contest from Korea to the US and Europe and will work hard to create an environment where developers, consumers and Samsung win together.&#8221;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 52px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">A European version of the contest will launch later this year.</div>
<blockquote><p>To vitalize the Smart TV market, it is crucial to provide quality local content tailored to consumers of different countries. We are expanding the Samsung Apps Contest from Korea to the US and Europe and will work hard to create an environment where developers, consumers and Samsung win together. (Boo-keun Yoon, president of Samsung&#8217;s Visual Display division via <a href="http://www.mobile-ent.biz/news/38464/Samsung-launches-500k-apps-contest-for-TVs" target="_blank">Mobile Entertainment</a>)</p></blockquote>
<p>A European version of the contest will launch later this year.</p>
]]></content:encoded>
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		<title>Windows Phone 7 Marketplace To Launch Early October</title>
		<link>http://blog.distimo.com/2010_08_windows-phone-7-marketplace-to-launch-early-october/</link>
		<comments>http://blog.distimo.com/2010_08_windows-phone-7-marketplace-to-launch-early-october/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 16:00:54 +0000</pubDate>
		<dc:creator>Ruben Heerdink</dc:creator>
				<category><![CDATA[Windows Phone Marketplace]]></category>
		<category><![CDATA[Windows Marketplace]]></category>
		<category><![CDATA[windows mobile]]></category>

		<guid isPermaLink="false">http://blog.distimo.com/?p=6704</guid>
		<description><![CDATA[Microsoft has recently issued an update on its planned Windows Phone 7 launch timing, including the final Windows Phone Developer Tools availability on September 16th. The final release of the Developer Tools will include some minor breaking changes compared to the beta tools that are already available. This means that developers may be faced with [...]]]></description>
			<content:encoded><![CDATA[<p>Microsoft has recently issued an update on its planned Windows Phone 7 launch timing, including the final Windows Phone Developer Tools availability on September 16th. The final release of the Developer Tools will include some minor <em>breaking</em> changes compared to the beta tools that are already available. This means that developers may be faced with a number of bugs resulting from these minor changes.</p>
<div id="attachment_3788" class="wp-caption alignright" style="width: 310px"><a href="http://blog.distimo.com/wp-content/uploads/2009/10/173225-windows-mobile-marketplace2_original.jpg" rel="lightbox[6704]"><img class="size-medium wp-image-3788" title="173225-windows-mobile-marketplace2_original" src="http://blog.distimo.com/wp-content/uploads/2009/10/173225-windows-mobile-marketplace2_original-300x249.jpg" alt=" " width="300" height="249" /></a><p class="wp-caption-text"> </p></div>
<p>To date, the beta tools have been download over 300,000 times, which indicates that Microsoft has been able to generate some momentum around the Windows Phone 7 platform. The final Developer Tools will also introduce several &#8220;highly requested&#8221; Silverlight controls, and the panorama, pivot and Bing Maps controls will be available to drop into applications.</p>
<p>While issuing the new timing schedule, Microsoft also advised developers to have apps ready for submission to the Windows Phone marketplace &#8220;in early October, when it opens&#8221;. This advise indicates that Microsoft is is targeting to launch its platform before the Christmas season. A limited beta test of the app store submission and certification process will be conducted in the coming weeks.</p>
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		<title>BlackBerry App World Updated To 2.0: New Billing And Pricing Options</title>
		<link>http://blog.distimo.com/2010_08_blackberry-app-world-updated-to-2-0-new-billing-and-pricing-options/</link>
		<comments>http://blog.distimo.com/2010_08_blackberry-app-world-updated-to-2-0-new-billing-and-pricing-options/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 12:38:38 +0000</pubDate>
		<dc:creator>Remco van den Elzen</dc:creator>
				<category><![CDATA[BlackBerry App World]]></category>
		<category><![CDATA[app world]]></category>
		<category><![CDATA[blackberry]]></category>
		<category><![CDATA[rim]]></category>

		<guid isPermaLink="false">http://blog.distimo.com/?p=6655</guid>
		<description><![CDATA[




RIM just updated BlackBerry App World to 2.0, with the following new features:

Credit card and wireless billing options: Previously, only PayPal was supported. Now, BlackBerry App World also supports paying for apps using a credit card or through operating billing.
Barcode scanning capabilities: Now users can also scan barcodes that will direct them to the app [...]]]></description>
			<content:encoded><![CDATA[<div class="mceTemp mceIEcenter">
<dl id="attachment_6656" class="wp-caption    aligncenter" style="width: 473px;">
<dt class="wp-caption-dt"><img class="size-full wp-image-6656 " title="New Features In App World 2.0" src="http://blog.distimo.com/wp-content/uploads/2010/08/appworld20.png" alt="New Features In App World 2.0" width="463" height="157" /></dt>
</dl>
</div>
<p>RIM just <a href="http://devblog.blackberry.com/2010/08/blackberry-app-world-2-0-for-developers/">updated</a> BlackBerry App World to 2.0, with the following new features:</p>
<ul>
<li>Credit card and wireless billing options: Previously, only PayPal was supported. Now, BlackBerry App World also supports paying for apps using a credit card or through operating billing.</li>
<li>Barcode scanning capabilities: Now users can also scan barcodes that will direct them to the app in App World instantly.</li>
<li>Apps starting at 99 cents: Previously, paid apps started at $2.99. Now developers can charge either $0.99 or $1.99 as well.</li>
<li>&#8216;Streamlined&#8217; My World View: A more simplified view of the applications that are installed, archived, deleted or pending.</li>
<li>New &#8216;Top 25&#8242; Lists; Themes, Newest Apps, Updated Apps and more</li>
<li>BlackBerry ID: Using BlackBerry ID, people can log in to App World using their email address and password. This will enable them to access all downloads on their smartphones or computers. More importantly however, users with multiple BlackBerry devices can switch devices while keeping their applications.</li>
</ul>
<p>These features are all welcome additions. However, as Engadget <a href="http://www.engadget.com/2010/08/20/blackberry-app-world-2-0-leaves-beta-includes-cheaper-apps-and/">reports</a>, the revenue split developers receive is down from 80% to 70%, significantly lowering the revenue developers receive.</p>
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		<item>
		<title>Microsoft To Bring Xbox Live Marketplace To Windows Phone 7</title>
		<link>http://blog.distimo.com/2010_08_microsoft-to-bring-xbox-live-marketplace-to-windows-phone-7/</link>
		<comments>http://blog.distimo.com/2010_08_microsoft-to-bring-xbox-live-marketplace-to-windows-phone-7/#comments</comments>
		<pubDate>Thu, 19 Aug 2010 09:25:32 +0000</pubDate>
		<dc:creator>Vincent Hoogsteder</dc:creator>
				<category><![CDATA[Windows Phone Marketplace]]></category>
		<category><![CDATA[windows phone 7]]></category>
		<category><![CDATA[xbox live marketplace]]></category>

		<guid isPermaLink="false">http://blog.distimo.com/?p=6633</guid>
		<description><![CDATA[Microsoft&#8217;s brand new mobile OS, Windows Phone 7, will be introduced in the last quarter of this year. This week at the Gamescom conference in Germany, Microsoft announced more details on the platform, making clear where the focus will be; Games.
Xbox Live is already available for the successful Xbox 360 and PC gamers, with over [...]]]></description>
			<content:encoded><![CDATA[<p>Microsoft&#8217;s brand new mobile OS, Windows Phone 7, will be introduced in the last quarter of this year. This week at the <a href="http://www.gamescom.de/en/gamescom/home/index.php" target="_blank">Gamescom</a> conference in Germany, Microsoft announced more details on the platform, making clear where the focus will be; Games.</p>
<p><a href="http://www.xbox.com/en-US/live/joinlive.htm?cid=GU_GoldUpgrade" target="_blank">Xbox Live</a> is already available for the successful Xbox 360 and PC gamers, with over 25 million users. With Xbox Live, gamers can check out new games, keep track of scores and send messages to fellow players. Part of the service is <a href="http://marketplace.xbox.com/en-US" target="_blank">Xbox Live Marketplace</a>, where users can test and purchase games online. Microsoft now announced that the full Xbox Live suite, including the Marketplace, will be built into the Windows Phone 7 OS.</p>
<p>The company has announced a full list of launch titles for WP7 handsets, including some familiar names and franchises like Castlevania, Halo: Waypoint, Star Wars, Crackdown, and Guitar Hero. In total, the company will launch with over 60 game titles, with new offerings appearing every week in the Xbox Live Marketplace, just like its big brother console version (via <a href="http://www.engadget.com/2010/08/16/xbox-live-launch-titles-for-windows-phone-7-finally-revealed-we/" target="_blank">Engadget</a>).</p>
<div id="attachment_6640" class="wp-caption aligncenter" style="width: 490px"><img class="size-full wp-image-6640 " title="microsoft-xbox-live-for-windows-phone-7" src="http://blog.distimo.com/wp-content/uploads/2010/08/microsoft-xbox-live-for-windows-phone-7.jpeg" alt=" " width="480" height="211" /><p class="wp-caption-text"> </p></div>
<p>Considering the popularity of Games on other platforms, especially for <a href="http://blog.distimo.com/2010_07_distimo-report-july-2010/" target="_self">paid content</a>, the Xbox Live Marketplace seems a great opportunity for both future Windows Phone users and game developers. However, from the announcement, it seems that this Marketplace will not be open to all game developers. Microsoft has started an own <a href="http://www.windowsphonethoughts.com/news/show/99560/microsoft-creating-mobile-games-studio.html" target="_blank">Mobile Games Studio</a>, that both develops its own games and works with external game houses to bring content to the Xbox Live Marketplace for Windows Phone as well.</p>
<p>The question is how and if this will work for many of the smaller game developers that already have successful games on other platforms. Will they get access to this Marketplace, or will Microsoft use the also upcoming <a href="http://blog.distimo.com/2010_07_windows-phone-marketplace-to-launch-in-17-countries-this-holiday-season/" target="_blank">Windows Phone 7 Marketplace</a> to distribute other gaming content outside the Xbox platform to Windows Phone 7? We think this is very likely, where a Windows Phone 7 users can get Games in two different ways; from both the Phone 7 and Xbox Live Marketplaces.</p>
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		<item>
		<title>Nokia Starts Signing Symbian Apps For Free</title>
		<link>http://blog.distimo.com/2010_08_nokia-starts-signing-symbian-apps-for-free/</link>
		<comments>http://blog.distimo.com/2010_08_nokia-starts-signing-symbian-apps-for-free/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 15:20:31 +0000</pubDate>
		<dc:creator>Ruben Heerdink</dc:creator>
				<category><![CDATA[Nokia Ovi Store]]></category>
		<category><![CDATA[symbian]]></category>

		<guid isPermaLink="false">http://blog.distimo.com/?p=6610</guid>
		<description><![CDATA[Since August 16, Nokia offers Ovi Publishers the ability to sign their Symbian apps for free. Besides lower expenses for developers, this brings the time necessary for obtaining a publisher ID and paying a third party to have their apps Symbian signed down from four to two weeks. Apps written using Qt, Symbian C++, and [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_603" class="wp-caption alignright" style="width: 203px"><img class="size-full wp-image-603" title="Nokia Ovi Store" src="http://blog.distimo.com/wp-content/uploads/2009/05/ovi-storejpg.jpeg" alt=" " width="193" height="225" /><p class="wp-caption-text"> </p></div>
<p>Since August 16, Nokia offers Ovi Publishers the ability to sign their Symbian apps for free. Besides lower expenses for developers, this brings the time necessary for obtaining a publisher ID and paying a third party to have their apps Symbian signed down from four to two weeks. Apps written using Qt, Symbian C++, and Flash Lite are supported.</p>
<p>By removing the &#8220;public beta&#8221; from Symbian Signing, &#8220;Nokia is demonstrating to Ovi Publishers its commitment to review the initial investment costs associated with getting a publisher ID and getting their apps signed&#8221;. Nokia notes however that they only cover the costs of Symbian signing of SIS files that would normally be express signed. Apps (SIS files) that require certified signing will not be signed by Nokia, which means that a third party signing solution will be required.</p>
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		<title>Case Study: The Impact Of A Lower Price On Your Ranking In The Apple App Store</title>
		<link>http://blog.distimo.com/2010_08_case-study-the-impact-of-a-lower-price-on-your-ranking-in-the-apple-app-store/</link>
		<comments>http://blog.distimo.com/2010_08_case-study-the-impact-of-a-lower-price-on-your-ranking-in-the-apple-app-store/#comments</comments>
		<pubDate>Tue, 17 Aug 2010 12:50:22 +0000</pubDate>
		<dc:creator>Ruben Heerdink</dc:creator>
				<category><![CDATA[Apple App Store for iPhone]]></category>
		<category><![CDATA[app store analytics]]></category>
		<category><![CDATA[apple app store]]></category>
		<category><![CDATA[Distimo Monitor]]></category>
		<category><![CDATA[mobilenavigator]]></category>
		<category><![CDATA[navigation]]></category>

		<guid isPermaLink="false">http://blog.distimo.com/?p=6596</guid>
		<description><![CDATA[Last week, turn-by-turn navigation app company Navigon discounted all their navigation apps in the Apple App Store by 50%, to celebrate the first anniversary of its MobileNavigation iPhone apps in the App Store. MobileNavigator is one of most popular turn-by-turn navigation application for the iPhone. Navigon claims that they have sold more than a million [...]]]></description>
			<content:encoded><![CDATA[<p>Last week, turn-by-turn navigation app company <a href="http://www.navigon.com/portal/int/produkte/navigationssoftware/mobile_navigator_iphone_eu.html" target="_blank">Navigon</a> discounted all their navigation apps in the Apple App Store by 50%, to celebrate the first anniversary of its MobileNavigation iPhone apps in the App Store. MobileNavigator is one of most popular turn-by-turn navigation application for the iPhone. Navigon claims that they have <a href="http://twitter.com/NAVIGON_US/status/21069530438">sold</a> more than a million iPhone apps on the App Store and is currently one of the top 5 grossing iPhone apps on the US App Store.</p>
<p>Navigon&#8217;s MobileNavigator iPhone apps were on sale for four days, starting August 12 and ending August 15, We analyzed the impact of this sale on the application&#8217;s ranking in the store. The chart below displays the rank of <em><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=320279293&amp;mt=8&amp;affId=1680720" target="_blank">MobileNavigator Europe</a></em> in <em>France </em>for the first seventeen days of August. The sale period is indicated using a light gray box.</p>
<div id="attachment_6621" class="wp-caption aligncenter" style="width: 491px"><a href="http://blog.distimo.com/wp-content/uploads/2010/08/navigon_europe_half_price1.png" rel="lightbox[6596]"><img class="size-full wp-image-6621" title="navigon_europe_half_price" src="http://blog.distimo.com/wp-content/uploads/2010/08/navigon_europe_half_price1.png" alt="Top Overall rank of MobileNavigator Europe in France" width="481" height="289" /></a><p class="wp-caption-text">Top Overall rank of MobileNavigator Europe in France</p></div>
<p>Before the sale started, the <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=320279293&amp;mt=8&amp;affId=1680720" target="_blank">MobileNavigator Europe</a> app was ranked between rank 150 and 300 in the Top Overall category. At the first day of the sale, its rank instantly increased to a number 5 position. After the 3-day sale, the rank started dropping again and lowered to a position of 48. An interesting fact is that the estimated total revenue of Navigon also increased during the sale, which can be concluded based on the higher rank (increased from #9 to #1) in the Top Overall Top Grossing list.</p>
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		<title>Dell Launches Mobile Applications Store</title>
		<link>http://blog.distimo.com/2010_08_dell-launches-mobile-applications-store/</link>
		<comments>http://blog.distimo.com/2010_08_dell-launches-mobile-applications-store/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 12:38:29 +0000</pubDate>
		<dc:creator>Vincent Hoogsteder</dc:creator>
				<category><![CDATA[Dell Mobile App Store]]></category>
		<category><![CDATA[dell streak]]></category>

		<guid isPermaLink="false">http://blog.distimo.com/?p=6575</guid>
		<description><![CDATA[Following the announcement of its Android based tablet, the Streak, Dell launched a multi platform app store, the Dell Mobile Applications Store. The store is developed and maintained by PocketGear, which is also supplying the content.
In line with other PocketGear powered stores, this store supports multiple platforms: Android OS, BlackBerry, Palm (including Web OS), Symbian and Windows Mobile. There [...]]]></description>
			<content:encoded><![CDATA[<p>Following the announcement of its Android based tablet, the <a href="http://www.dell.com/content/products/productdetails.aspx/mobile-streak?c=us&amp;l=en&amp;s=corp" target="_blank">Streak</a>, Dell launched a multi platform app store, the <a href="http://dellmobileappstore.com/" target="_blank">Dell Mobile Applications Store</a>. The store is developed and maintained by <a href="http://www.distimo.com/appstores/app-store/40-PocketGear" target="_blank">PocketGear</a>, which is also supplying the content.</p>
<div id="attachment_6580" class="wp-caption aligncenter" style="width: 420px"><img class="size-full wp-image-6580  " title="banner" src="http://blog.distimo.com/wp-content/uploads/2010/08/banner.jpeg" alt=" " width="410" height="151" /><p class="wp-caption-text"> </p></div>
<p>In line with other PocketGear powered stores, this store supports multiple platforms: Android OS, BlackBerry, Palm (including Web OS), Symbian and Windows Mobile. There are not too many details about the developer terms. Since the full store is operated by PocketGear, their normal terms which include a 60% developer revenue share, will most likely apply.</p>
<p>The store&#8217;s supported billing methods are credit card and PayPal. Developers interested in publishing their applications in the Dell Mobile Applications Store, please find more info at the PocketGear <a href="http://developers.pocketgear.com/register/devlogin.php" target="_blank">developer website</a>.</p>
<p>You can find more details about this store on <a href="http://www.distimo.com/appstores/app-store/56-Dell_Mobile_Applications_Store" target="_self">appstores.info</a>.</p>
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		<title>Apple Launches App Store Volume Purchase Program</title>
		<link>http://blog.distimo.com/2010_08_apple-launches-app-store-volume-purchase-program/</link>
		<comments>http://blog.distimo.com/2010_08_apple-launches-app-store-volume-purchase-program/#comments</comments>
		<pubDate>Thu, 12 Aug 2010 08:01:34 +0000</pubDate>
		<dc:creator>Ruben Heerdink</dc:creator>
				<category><![CDATA[Apple App Store for iPad]]></category>
		<category><![CDATA[Apple App Store for iPhone]]></category>
		<category><![CDATA[app store news]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[apple app store]]></category>

		<guid isPermaLink="false">http://blog.distimo.com/?p=6562</guid>
		<description><![CDATA[Apple recently launched the &#8220;App Store Volume Purchase&#8221; program, which makes it easier for educational institutions to purchase iOS apps in volume and distribute those apps to employees and students. The program also allows app developers to offer special pricing for purchases of 20 apps or more.
In order to make purchases on the Apple Online [...]]]></description>
			<content:encoded><![CDATA[<p>Apple recently launched the &#8220;<a href="http://www.apple.com/itunes/education/" target="_blank">App Store Volume Purchase</a>&#8221; program, which makes it easier for educational institutions to purchase iOS apps in volume and distribute those apps to employees and students. The program also allows app developers to offer special pricing for purchases of 20 apps or more.</p>
<div id="attachment_6564" class="wp-caption alignright" style="width: 203px"><a href="http://blog.distimo.com/wp-content/uploads/2010/08/apple_volume_purchases.jpg" rel="lightbox[6562]"><img class="size-full wp-image-6564" title="apple_volume_purchases" src="http://blog.distimo.com/wp-content/uploads/2010/08/apple_volume_purchases.jpg" alt=" " width="193" height="196" /></a><p class="wp-caption-text"> </p></div>
<p>In order to make purchases on the Apple Online Store for Education, Apple has to verify if the purchaser is authorized by their institution to encumber funds on behalf of the institution. Authorized purchasers are able to check out (purchase) quotes/proposals that have been submitted by other employees of an institution. Purchases may be made with a valid purchase order number or <a href="http://en.wikipedia.org/wiki/Purchasing_card" target="_blank">PCard</a>.</p>
<p>Volume Vouchers can be purchased at the Apple Store for Education in denominations of $100, $500, $1000, $5000, $10,000. These vouchers can be bought on behalf of the educational institution by an Authorized Purchaser, and they may use purchase orders.</p>
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		<title>Apple App Store &#8220;Try Before You Buy&#8221;</title>
		<link>http://blog.distimo.com/2010_08_apple-app-store-try-before-you-buy/</link>
		<comments>http://blog.distimo.com/2010_08_apple-app-store-try-before-you-buy/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 12:46:54 +0000</pubDate>
		<dc:creator>Vincent Hoogsteder</dc:creator>
				<category><![CDATA[Android Market]]></category>
		<category><![CDATA[Apple App Store for iPad]]></category>
		<category><![CDATA[Apple App Store for iPhone]]></category>
		<category><![CDATA[apple app store]]></category>
		<category><![CDATA[test before you buy]]></category>
		<category><![CDATA[trials]]></category>

		<guid isPermaLink="false">http://blog.distimo.com/?p=6542</guid>
		<description><![CDATA[Apple added a new section to the Apple App Store for iPhone and iPad, called &#8220;Try Before You Buy&#8221;. This is a promotional placement where Apple highlights free lite versions of popular paid applications. The intention is obviously to lower the barrier for consumers to purchase a paid application, because they can first get a feeling of [...]]]></description>
			<content:encoded><![CDATA[<p>Apple added a new section to the Apple App Store for iPhone and iPad, called &#8220;Try Before You Buy&#8221;. This is a promotional placement where Apple highlights free lite versions of popular paid applications. The intention is obviously to lower the barrier for consumers to purchase a paid application, because they can first get a feeling of the app in a limited form. At this moment the &#8220;Try Before You Buy&#8221; section contains 98 iPhone applications.</p>
<div id="attachment_6547" class="wp-caption aligncenter" style="width: 456px"><img class="size-full wp-image-6547  " title="try_before_you_buy" src="http://blog.distimo.com/wp-content/uploads/2010/08/try_before_you_buy.png" alt="Apple App Store - Try Before You Buy section" width="446" height="169" /><p class="wp-caption-text">Apple App Store - Try Before You Buy section</p></div>
<p>If consumers purchase an application in the Apple App Store for iPhone or iPad, there is no re-fund mechanism in place in case a consumer is not happy with the purchase. Therefore many developers have built lite versions which are offered for free, so consumers can first take the app for a spin. It is not clear if Apple has any plans to start offering refunds. Other stores like the Google Android Market already have in fact a <a href="http://market.android.com/support/bin/answer.py?hl=en&amp;answer=134336" target="_blank">refund</a> policy; consumers can return applications within 24 hours after the purchase and get a full refund.</p>
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