Archive for the ‘Android Market’ Category

Distimo Releases August Report

Thursday, September 2nd, 2010

Distimo Report Logo

It is our pleasure to release our latest Distimo Report.

This report covers the Apple App Store for iPad, the Apple App Store for iPhone, BlackBerry App World (worldwide), Google Android Market, Nokia Ovi Store, Palm App Catalog and Windows Marketplace for Mobile for July 2010 in the United States. The major findings are:

  • The average price of the 100 most popular applications in Google Android Market and Palm App Catalog is higher than the average price of the entire catalogue of applications.
  • While the average price of all applications is only 16% higher in the Apple App Store for iPad than in the Apple App Store for iPhone, the average price of the 100 most popular applications is nearly three times as high in the Apple App Store for iPad.
  • More than 60% of applications are priced below or equal to $2.00 in the Apple App Store for iPhone, Google Android Market, Nokia Ovi Store and Palm App Catalog.The proportion of applications priced below or equal to $2.00 is much lower in the Apple App Store for iPad and Windows Marketplace for Mobile.
  • Paid applications are priced lowest in Google Android Market, Nokia Ovi Store and Palm App Catalog.
  • Google Android Market has the largest share of free applications available; 60%, representing an increase of 3% since May 2010 when it was 57%.The share of free applications is smallest on Windows Marketplace for Mobile (22%), followed by the Apple App Store for iPad (26%) and BlackBerry App World (26%).
  • The top three cross-store publishers that publish applications in multiple stores are Gameloft, Electronic Arts and Handmark, Inc.
  • In the Apple App Store for iPad, BlackBerry App World and Windows Marketplace for Mobile, the respective companies that run each application store, (Apple, Research In Motion and Microsoft) are the top publishers in their own store with only a limited number of applications. Clickgamer.com and Offscreen publish many popular games in the Apple App Store for iPhone and Nokia Ovi Store making them the top publishers in these stores.
  • The top grossing publisher in the Apple App Store for iPhone is Electronic Arts, which publishes free and paid applications as well as applications with in-app purchases.

You can download the report for free here.

Distimo Report Logo
GigaOM Developer Survey
GigaOM is conducting a developer survey, in partnership with Distimo. If you are interested to participate, please go the survey.

Apple App Store “Try Before You Buy”

Friday, August 6th, 2010

Apple added a new section to the Apple App Store for iPhone and iPad, called “Try Before You Buy”. This is a promotional placement where Apple highlights free lite versions of popular paid applications. The intention is obviously to lower the barrier for consumers to purchase a paid application, because they can first get a feeling of the app in a limited form. At this moment the “Try Before You Buy” section contains 98 iPhone applications.

Apple App Store - Try Before You Buy section

Apple App Store - Try Before You Buy section

If consumers purchase an application in the Apple App Store for iPhone or iPad, there is no re-fund mechanism in place in case a consumer is not happy with the purchase. Therefore many developers have built lite versions which are offered for free, so consumers can first take the app for a spin. It is not clear if Apple has any plans to start offering refunds. Other stores like the Google Android Market already have in fact a refund policy; consumers can return applications within 24 hours after the purchase and get a full refund.

Google Activates 200,000 Android Devices A Day

Thursday, August 5th, 2010

After his panel at Techonomy, Google’s CEO Eric Schmidt told that they are now activating 200,000 Android units a day. That equates to 73 million devices a year if the rate of activations would stay the same; it is safe to assume however that the rate of activations will increase. The number of activations a day quickly rose from 100,000 in May to 160,000 in June, to this impressive number just now.

The primary means of revenue for Google is still search, Schmidt explained, and both Android as well as iPhone devices are driving Google search. Unfortunately, Google doesn’t break down revenue numbers for Android, because they consider it a part of search. Schmidt told however that revenue coming in from Android was absolutely enough for making the project worthwhile.

via: TechCrunch

Distimo Report July 2010

Friday, July 30th, 2010

Distimo Report Logo

It is our pleasure to release our latest Distimo Report.

This report covers the Apple App Store for iPad and iPhone (with specific focus on in-app purchases), as well as BlackBerry App World (Worldwide), Google Android Market, Nokia Ovi Store, Palm App Catalog and Windows Marketplace for Mobile for June 2010 in the United States. The major findings are:

  • The percentage of applications with in-app purchases is significantly higher in the Apple App Store for iPad (10%) than in the Apple App Store for iPhone (2%). The Games and Social Networking categories in both stores have the highest proportion of applications with in-app purchases available.
  • The most successful free applications that monetized using in-app purchases this month in the Apple App Store for iPhone are MobiTV (MobiTV), ESPN 2010 FIFA World Cup (ESPN) and Tap Fish (BayView Labs).
  • The most successful paid applications that monetized using in-app purchases this month in the Apple App Store for iPhone are Guitar Hero (Activision Publishing, Inc.), TomTom U.S.A. (TomTom International BV) and Call of Duty: World at War: Zombies II (Activision Publishing, Inc.).
  • Mirroring the Distimo report covering May 2010, Pages and iBooks, published by Apple Inc, are again the number one paid and free applications on the Apple App Store for iPad, respectively.
  • Three out of the ten most popular applications in the Apple App Store for iPhone were published by Electronic Arts.
  • Quickoffice Connect Mobile Suite for iPad entered the top 10 highest ranked paid applications chart in the 6th position. It was the
    top grossing application in the Apple App Store for iPad after Pages by Apple Inc.
  • Nine out of the ten most popular paid applications on the Apple App Store for iPhone are Games, however only two out of the ten most popular free applications are Games. In the Nokia Ovi Store, seven out of ten of the most popular paid applications are Games, while only three out of ten of the most popular free applications are Games.

You can download the report for free here.

Google Expanding Android Market Carrier Billing

Tuesday, July 27th, 2010

In Google Android Market, the main billing method is Google Checkout. This means that a consumer that wants to buy applications in the Android Market first has to sign up for this service, in order to be able to make payments to the application developers.

Last December, Google also announced carrier billing for T-Mobile customers in the United States. Instead of signing up to Checkout, these users can simply buy an application with one single click, and see the purchase reflected on their monthly phone bill.

Now it seems Google is expanding this carrier billing to more carriers and countries. This was recently published on the official Android Developers blog:

Adjustment to Market Legals
Posted by Tim Bray on 23 July 2010 at 5:24 PM
Please note that we have updated the Android Market Developer Distribution Agreement (DDA). This is in preparation for some work we’re doing on introducing new payment options, which we think developers will like.
In the spirit of transparency, we wanted to highlight the changes:
In Section 13.1, “authorized carriers” have been added as an indemnified party.
Section 13.2 is new in its entirety, covering indemnity for payment processors for claims related to tax accrual.

Adjustment to Market Legals

Please note that we have updated the Android Market Developer Distribution Agreement (DDA). This is in preparation for some work we’re doing on introducing new payment options, which we think developers will like.

In the spirit of transparency, we wanted to highlight the changes:

In Section 13.1, “authorized carriers” have been added as an indemnified party.

Section 13.2 is new in its entirety, covering indemnity for payment processors for claims related to tax accrual.

It would be good to see more carrier billing coming to the Android Market for developers with paid apps. We’ll keep you posted when more news becomes available.

Android Market Goes Paid In Korea

Friday, July 16th, 2010

The Google Android Market is now available in 46 different countries. In all these countries free applications are available for consumers, but the number of countries where paid applications can be purchased is limited. Google is adding support for paid apps in more countries and now introduced this in Korea, bringing the total number of countries with paid Android Market content to 14. From the official Android Developers blog:

As of today, Android Market is open for business to application buyers in the Republic of Korea. We hope that this will make the outstanding Android devices now available in that nation even more useful and fun. We welcome the people of Korea, acknowledged everywhere as one of the world’s most-wired societies, to the world of Android.

As of today, Android Market is open for business to application buyers in the Republic of Korea. We hope that this will make the outstanding Android devices now available in that nation even more useful and fun. We welcome the people of Korea, acknowledged everywhere as one of the world’s most-wired societies, to the world of Android.

At this moment, developers from 9 countries can submit paid applications to Google Android Market. The addition of paid applications to the Korean Android Market is very welcome. Android has been gaining a lot of attention in Korea, with for example Samsung’s recent announcement that it sold 200,000 Android powered Galaxy phones in Korea within 10 days.

Google Launches App Inventor for Android

Monday, July 12th, 2010

Yesterday, Google unveiled its App Inventor for Android. The service is basically a simple tool for everyone who wants to build an app for Android devices. Instead of having to learn code, App Inventor enables the user to create apps by visually designing the way the app looks and uses blocks to specify the app’s behavior.

The thinking behind the initiative, Google said, is that as cellphones increasingly become the computers that people rely on most, users should be able to make applications themselves. To start creating applications, only a valid Google Gmail account is required.

“The goal is to enable people to become creators, not just consumers, in this mobile world,” said Harold Abelson, a computer scientist at the Massachusetts Institute of Technology, who is on sabbatical at Google and led the project.

While App Inventor is such a simple tool, it also offers some powerful features like access to the GPS sensor, SMS and data storage using TinyDB. The App Inventor team has even created simple gateways to services like Twitter.

As this enables consumers without programming knowledge to create applications themselves, this move may result in the growth of the number of applications in Google Android Market to accelerate even more. To stay informed, subscribe to our free monthly report.

Distimo Publishes Latest Report: June 2010

Thursday, July 1st, 2010

Distimo Report LogoIt is our pleasure to release our latest Distimo Report.

This report covers the Apple App Store for iPad, the Apple App Store for iPhone, BlackBerry App World (Worldwide), Google Android Market, Nokia Ovi Store, Palm App Catalog and Windows Marketplace for Mobile for May 2010 in the United States. The major findings are:

  • More than 50% of applications are priced below or equal to $2.00 in all stores, with the exception of BlackBerry App World and Windows Marketplace for Mobile.
  • The average price of all paid applications and the 100 most popular paid applications in the Apple App Store for iPad ($4.65) is higher than in the Apple App Store for iPhone ($4.01). However, the average price of the 100 top grossing applications is higher on the Apple App Store for iPhone.
  • Google Android Market has the largest share of free applications (57%) and Windows Marketplace for Mobile has the smallest (22%).
  • Twitter, Inc. published their native application in the Apple App Store and Google Android Market, becoming the monthly number 10 free application in the Apple App Store for iPhone, and the number 6 free application in Google Android Market.
  • Nine out of the ten most popular free applications and eight out of ten most popular paid applications in the Apple App Store for iPhone are games.
  • In the competitive e-reader market, both the iBooks application by Apple, Inc., and the Kindle application by Amazon.com are ranked among the 10 most popular free applications in the Apple App Store for iPad. Apple’s application is ranked number one however, and Amazon’s application is ranked number ten.
  • Five out of the ten most popular free applications in Windows Marketplace for Mobile are published by Microsoft Corporation.

You can download the report for free here.

Distimo Publishes Latest Report: May 2010

Tuesday, June 1st, 2010

Distimo Report LogoIt is our pleasure to release our latest Distimo Report.

This report covers the Apple App Store, BlackBerry App World, Google Android Market, Nokia Ovi Store, Palm App Catalog and Windows Marketplace for Mobile for April 2010, with additional focus on iPhone applications in the Apple App Store during the period November 2009 – April 2010. The major findings are:

  • In the Apple App Store, paid applications in the Top Overall, Games, Business and Entertainment categories stay in these categories for 27, 39, 59 and 38 days on average, respectively. Free applications stay in the Top 100 for a significantly shorter time in the Top Overall, Games and Business categories, with 19, 21 and 39 days on average, respectively. In contrast to these categories, free applications in the Entertainment category stay in the Top 100 for a slightly longer period of time than paid applications; 43 days compared to 38 days.
  • In the Apple App Store, the majority of paid applications that have been in the Top 100 Overall during the entire period of November 2009 – April 2010 fall into the Games and Entertainment categories. The paid applications that have been in the Top 5 for the longest period of time are Doodle Jump (140 days), RedLaser (73 days) and Skee-Ball (68 days). The paid application that has been number one for the longest period of time is Skee-Ball (24 days). The free applications that have been in the Top 5 for the longest period of time are Facebook (12 days) and Paper Toss (7 days).
  • The majority of the 10 highest ranked paid applications were published in the following categories in April 2010: Productivity (Apple App Store for iPad), Games (Apple App Store for iPhone), Themes (BlackBerry App World), News & Weather (Google Android Market), Games (Nokia Ovi Store), Productivity & Utilities (Palm App Catalog) and in Games (Windows Marketplace for Mobile).
  • The majority of the 10 highest ranked free applications were published in the following categories in April 2010: Games and Entertainment (Apple App Store for iPad), Games (Apple App Store for iPhone), Music & Audio/IM & Social Networking/Themes (BlackBerry App World), Tools and Social (Google Android Market), Games and Entertainment (Nokia Ovi Store), Games (Palm App Catalog) and Social Networks/News & Weather (Windows Marketplace for Mobile).
  • In April 2010, the highest ranked paid iPad application in the Apple App Store was Pages, followed by GoodReader for iPad, and Pinball HD. The highest ranked free iPad application in the Apple App Store was iBooks, followed by The Solitaire and Break HD Free.

You can download the report for free here.

Google Android Market: Music, Web Storefront, Coming To TV’s

Friday, May 21st, 2010

Yesterday, Google’s I/O conference was being held in San Francisco. During the developer conference, Google made several new product announcements. Here’s a short overview of the most important news regarding Google’s app store strategy.

Android Market gets Music
The Google Android Market will be getting a new section in its content catalogue: Music. It is not yet clear when this will be introduced in the Android Market, but consumers will be able to purchase music that get’s automatically synced to their phones:

You go to the Market on the web, find a song you like, click the download button, and just like with apps, the song starts to download on your Android devices. So it’s iTunes, over the web, with auto-syncing. No word on who the partners are for this, what the prices will be, etc. Undoubtedly, we’ll hear more about that soon. (via TechCrunch)

Web based Android Market
During it’s first year, the web based access to the Android Market was very limited. Initially, Google was only displaying a set of featured apps, with no way to download and purchase content from the web storefront. Recently, a new web based Android Market was launched, improving Android app discovery from the PC. Now, following the Music announcement, Google also said that Music will be downloadable from a web storefront of the Android Market. It is very likely that this web storefront will not only contain Music, but also the current Application and Games categories. No details on the launch date yet. See a screenshot of the new Android Market in this I/O presentation sheet:

Google TV
One of the biggest announcements: Google is launching Google TV, “a new experience made for television that combines the TV you know and love with the freedom and power of the Internet.” See the introduction below:

Google TV will be running on Android, and Android applications will run on it. Google plans to extend the Android Market so that you can install third party apps on a Google TV setup just as easily as you can install them on a smartphone. During the keynote today, a Google rep said that any app that doesn’t specifically require phone functionality should work on Google TV (via liliputing).

Chrome Web Store
Next to all the Android news, Google also announced the Chrome Web Store. This will be  an application store for Web apps that are built with standard web tools. It will be available later in 2010.
Not many details are available yet, although Google confirmed that developers that sell content in the Chroms Web Store will get the common 70% revenue share. We added the Chrome Web Store to appstores.info.


Switch to our mobile site